Tu154 The two just for the fact that not wasted board. All other paramteryne observed, the Aeroplane Flight Manual must be studied primarily on the type and modes of the engine on glide path. − Orion2.
Raschet Davleniya ver 3 In principle, you can delete everything except this one! The first truth does not require the NET, but for some strange work, and all that is in the second all there and then! − Vetal__.
Airport Lite 2010 v1.0 Promo The very scenario here, if anyone knows http://www.avsim.su/ f/fs2004-scenarii-44 /sheremetevo-lite-20 10-v1-0-32401.html?a ction=comments − Alvol.
Otdavaya dan Voronezhtsam, kotorie v voynu, do evakuatsii Voronezhskogo aviatsionnogo zavoda proizvodili samoleti Il-2. Proizveli korennuu pererabotku modeli Kazunori Ito.
Kak mne kazhetsya, doveli samolet do normalnogo urovnya.
Ustanovka v arhive. Obsuzhdenie na forume.
Uspehov v osvoenii letatelnih apparatov vremen Velikoy otechestvennoy voyni.
Translation from Russian by
» Filename: 15675_IL-2.ZIP-WinRAR.zip » Size: 19 661kb » Date: 1 year ago (15.09.2008 19:22 MSK) » Author: Boldirev Igor i Nikita aka: Travkin, Teksturi, panel, dinamika.Avtor modeli: Kazunori Ito. » Uploaded by:Iqor (uploaded 15 files) » Approved by moderator:Builder » License: Freeware - Free version, Do Not Redistribute » Downloaded: 2303 time(s)
Realizing how hard to find in the huge number of sites to create macros, scripts, has decided to facilitate the task and put a set of macros, which look very dignified. All of them are taken from free sites in a variety of times. For that, thanks to their authors. Many textures can be changed by our reality, it is not difficult. Installation does not cause problems with the FS9 works fine. Especially good trees.
The package includes a program file Monino FSSC, assembled a snapshot of the cosmos. Package podpravlennyh texture in the root directory. The very scenario. All are archived in ZIP.Ustanovka after razarhivirovaniya normal. All the details and questions to the forum thread on this topic.
In response to numerous requests to do this job is simple and clear instructions for the program to build scenarios for FS2004 FSSC, along with explaining the photos on 30 pages in the format of Microsoft Office Word 2003.Proshu forgive less failed. It created the city of Voronezh scenarios, Bykovo created Monino. And when its use will be more than one scenario.
Cooking mat.chast Airport В«ChertovitskoeВ». Textures are full, set the standard. AN-24 RV is on the way L-410 and SAAB 2000. Will the Yak-40 and AN-30.
Updated UUOO, added marking, fire-depot, and all the stuff, updated texture format, your suggestions and remarks were whenever possible considered, thanks all!
Archive installation is standart, but for those who doesn't have previous version of scenery, this one will work as a stand-alone scenery. Read "Airports of Voronezh and Province Project" thread of forum for details and answers to most frequently asked questions. Special thanks to all the authors of stuff we used in this project.
Another macro block planes, is the Yak-40 (davolno not bad), Tu-154 and a pile of small and large foreign aviatsii.Ogromnoe thanks to all the author creates these objects. There are a heap Bobik, watermelons, etc., but I them until their storehouses not found. To have to write.
Textures AN-24RV «VORONEZHAVIA» aircraft RA-46321 Bort real, just do not know where he is now. Textures full, complete set in the DTX-3. My first «serious» work. Sobral, overdye and fit as to the best that was on the AN-24. Many thanks to all authors whose works I have used. Setting the standard in the archive. Fly to health, to us in Voronezh.
Part 1B Airport Aerodrom Voronezh aviation «boot" version of "Beta." Made in the FSSC. Created together with "Botik"-com. The whole package "Aircraft" through my server did not succeed, spread chastyami.Poslednyaya part-trafik.Modeli not vykladymayu on Many thanks to the above reasons, all the sponsors and macros, and the texture model, which we used. Installing Archive necessarily read: All the details on the forum.
Spread to Test Two scenarios of Voronezha.Chast 1B! Textures for the entire project, new and defolt.Texture N in the root directory. All 12 Mb first package "Aircraft" shall not pass so vykladavat Part 1, the three parts A, B, B. Many thanks to all the sponsors of the texture and macros, which we used. Installation sure to read the archives! All details on the forum.
Spread to Test Two scenarios of Voronezha.Chast 1A! Aerodrom Voronezh aviation «boot" version of "Beta." Made in the FSSC. Created together with "Botik"-com. The first package "Aircraft" All the 12 Mb will not pass so vykladavat part 1, the three parts A, B, B. A huge thank you to all sponsors of the texture and macros, which we used. Installing Archive necessarily read: All the details on the forum.
Spread to Test Two scenarios of Voronezha.Chast 2 Airport UUOO "Chertovitskoe" totally new, changed almost all versions of "Beta". Made in the FSSC. Together with the established "Botik"-com. Many thanks to all the sponsors of the texture and macros, which we ispolzovali.Ustanovka Archive sure to read! All details on the forum.
Proshu vseh prostit menya za dopushennie lyapi. Vikladivau ispravleniya. Ustanovka v arhive.
Zhdu konstruktivnih zamechaniy, predlozheniy,pomoshi v ispravleniyah i dalneyshem uluchshenii
i razvitii proekta. Do vstrechi na forume!
Uspehov
Two sceneries Chertovitskoe And Bykovo, two airports are linked to each-other as brothers. Nothing special, because when Voronezh mesh will be released, everything will have to be redone. Made in FSSC with textures replacement in FS root folder. Manual included. MUST READ! Next part is Voronezh and aircraft-building plant. More details on forum. Additions, improvements and comments are welcome.
The first part of project, which will be sostayat Airport Chertovitskoe UUOO, Voronezh aviation airport "boot", the city of Voronezh, airport ROSTO "Gremyach." Script was created entirely in FSS.Lyubye additions are welcome. Details of the Forum.