Boeing 767-300 "Gulf Air" Просмотр ZIP-архива

Boeing 767-300 Gulf Air/FAQ/faq.html

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">

<HTML><HEAD>

<TITLE>FAQ Project Opensky 767-300v4</TITLE>      

</HEAD>
<BODY BGCOLOR="#FFFFFF" LINK=#000000 VLINK=#000000>
<center>
<img src="image/title.bmp">
</center>
<br>
<br>

  <TABLE border=2 bgcolor=#9DB6E0 CELLPADDING="2" ALIGN="Center">
    <TR>
      <TD width=700><font size=3 face="Times New Roman" color=#000000>

Here you can find alot answers to questions about the POSKY 767v4. Please read this document , if you still dont have your answer, please search on our 
<a href="http://www.projectopensky.com" target="_new"> forum. </a><br>
<br>

<a href="#keys">1. General Commands</a><br> 
<a href="#load">2. Texture Load time</a><br> 
<a href="#transparant">3. Transparant texture</a><br> 
<a href="#cockpit">4. Virtual Cockpit</a><br> 
<a href="#wingview">5. Wingview</a><br> 
<a href="#repaint">6. Repainting</a><br> 
<a href="#merge">7. Merge panel</a><br> 
<a href="#paint">8. Painters</a><br> 

   </font></TD>
    </TR>
     </TABLE>
      <TABLE CELLPADDING="0" ALIGN="Center">
       <TR>
        <TD width=700><p align=center><br><br></TD>
         </TR>
          <TR>

<a name="keys"></a>
<TABLE border=2 bgcolor=#9DB6E0 CELLPADDING="2" ALIGN="Center">
 <TR>
  <TD width=700><font size=3 face="Times New Roman" color=#000000>

<B>General Commands</B>
<br><br>
The following key assignments are for our model: <br>
<br>
PAX doors:	 	Shift + E    <br>
Cargo doors:	 	Shift + E (both pax and cargo will open)  <br>
APU:			Tailhook  <br>
Cockpit window:	        Shift + E + 2  <br>  
Big cargo door: 	Shift + E (cargo models only)  <br>
RAT:			Concorde nose command  <br>  
Pushbacktruck:          Wingfold command <br><br>

If shift + E + 2 doesn’t work, than make sure you are doing it right. First press
shift+E, than release them, and press 2. Dont hurry, but dont be slow either.  


   </font></TD>
    </TR>
     </TABLE>
      <TABLE CELLPADDING="0" ALIGN="Center">
       <TR>
        <TD width=700><p align=center><br><br></TD>
         </TR>
          <TR>

<TABLE border=2 bgcolor=#9DB6E0 CELLPADDING="2" ALIGN="Center">
 <TR>
  <TD width=700><font size=3 face="Times New Roman" color=#000000>


<a name="load"></a>
<B>Texture load time</B>
<br><br>
Our textures are in 32 bit, which gives us the highest quality. However this also results in larger textures. If your pc cannot handle them, our suggestion is that you convert the textures to DXT3 format. How? We have a tutorial at our <a href="http://forum.projectopensky.com/index.php?s=ea0465371394ab095147dd49663cb4f1&showforum=27" target="_new"> Painters Learning Center </a>. 


   </font></TD>
    </TR>
     </TABLE>
      <TABLE CELLPADDING="0" ALIGN="Center">
       <TR>
        <TD width=700><p align=center><br><br></TD>
         </TR>
          <TR>


<a name="transparant"></a>
<TABLE border=2 bgcolor=#9DB6E0 CELLPADDING="2" ALIGN="Center">
 <TR>
  <TD width=700><font size=3 face="Times New Roman" color=#000000>

<B>Transparant textures</B>
<br><br>
If you have the problem of transparant textures at nighttime, you need to check if the certain part has a nightmap. Go into the texture folder, and check if there is an _l texture for every _t texture. _l means night, the _t is for daylight. If the _l texture is missing, make a black texture of exactly the same size (most likely 1024x1024 pixels) and name it after the _t texture, but the _l extension instead of the _t extension. 


   </font></TD>
    </TR>
     </TABLE>
      <TABLE CELLPADDING="0" ALIGN="Center">
       <TR>
        <TD width=700><p align=center><br><br></TD>
         </TR>
          <TR>


<a name="cockpit"></a>
<TABLE border=2 bgcolor=#9DB6E0 CELLPADDING="2" ALIGN="Center">
 <TR>
  <TD width=700><font size=3 face="Times New Roman" color=#000000>

<B>Virtual cockpit</B>
<br><br>
The 767v4 will first be released without virtual cockpit. Simply because she isnt done yet. The virtual cockpit will be added later. 


   </font></TD>
    </TR>
     </TABLE>
      <TABLE CELLPADDING="0" ALIGN="Center">
       <TR>
        <TD width=700><p align=center><br><br></TD>
         </TR>
          <TR>


<a name="wingview"></a>
<TABLE border=2 bgcolor=#9DB6E0 CELLPADDING="2" ALIGN="Center">
 <TR>
  <TD width=700><font size=3 face="Times New Roman" color=#000000>

<B>Wingview</B>
<br><br>
The wingview is integrated in the model. If you do not have the wingview yet, or the opposite, you want to remove it, go to the aircrafts folder. Look for the Aircraft.cfg, open it with notepad and look for the lines 'model='. if the wv extensions is added than the wingview model will be displayed. If not, than no wingview will be displayed. If this technique doesn't work, please check if there is a folder named: 'model.wv", this folder is needed for the wingview model to display! 

   </font></TD>
    </TR>
     </TABLE>
      <TABLE CELLPADDING="0" ALIGN="Center">
       <TR>
        <TD width=700><p align=center><br><br></TD>
         </TR>
          <TR>


<a name="repaint"></a>
<TABLE border=2 bgcolor=#9DB6E0 CELLPADDING="2" ALIGN="Center">
 <TR>
  <TD width=700><font size=3 face="Times New Roman" color=#000000>

<B>Repaints</B>
<br><br>
You are allowed to repaint our models. However, when you dont use the paint kit, make sure you have all permissions for use of textures made by someone else. If you do use the paint kit, please post a screenshot on our repainting discussion forum. Whatever you paint, this model needs to stay freeware, and may not be used in an package where money is asked for. Also all original documents need to be included. 

   </font></TD>
    </TR>
     </TABLE>
      <TABLE CELLPADDING="0" ALIGN="Center">
       <TR>
        <TD width=700><p align=center><br><br></TD>
         </TR>
          <TR>


<a name="merge"></a>
<TABLE border=2 bgcolor=#9DB6E0 CELLPADDING="2" ALIGN="Center">
 <TR>
  <TD width=700><font size=3 face="Times New Roman" color=#000000>

<B>Merge of panels</B>
<br><br>
We cannot support merges with other panels, normally it is more usefull to ask the designer of the panel.<br>
For a merge with the LDS 767, again we cannot support it. But our suggestion is to search with google for a merge. 

   </font></TD>
    </TR>
     </TABLE>
      <TABLE CELLPADDING="0" ALIGN="Center">
       <TR>
        <TD width=700><p align=center><br><br></TD>
         </TR>
          <TR>


<a name="paint"></a>
<TABLE border=2 bgcolor=#9DB6E0 CELLPADDING="2" ALIGN="Center">
 <TR>
  <TD width=700><font size=3 face="Times New Roman" color=#000000>

<B>Painting</B>
<br><br>
We try to make our models repaint friendly. However sometimes it still may be hard to repaint the paint kit. A few tips: <br>
1. Dont forget the flag, which you see when you use the wingfold command<br>
2. Dont forget the "wingconnextion" part, which is painted in the fuselage colors most of the times! <br>
3. Dont forget the flight attendant! <br>
<br>
Have fun!


   </font></TD>
    </TR>
     </TABLE>
      <TABLE CELLPADDING="0" ALIGN="Center">
       <TR>
        <TD width=700><p align=center><br><br></TD>
         </TR>
          <TR>





<BR>

<BR>
<p align=center>
<B>Copyrighted by Project OpenSky</B>
</p>
</BODY></HTML>

15042_Boeing767-300GulfAir.zip

Имя файла Дата Размер
Boeing 767-300 Gulf Air/ 02.08.2008 06:35
Boeing 767-300 Gulf Air/767-300ER-GE-CF6-80C2.air 06.02.2005 16:02 9 KB
Boeing 767-300 Gulf Air/Aircraft.cfg 24.06.2005 14:52 24 KB
Boeing 767-300 Gulf Air/Effects/ 02.08.2008 06:35
Boeing 767-300 Gulf Air/Effects/767-Easy/ 11.03.2005 16:20
Boeing 767-300 Gulf Air/Effects/767-Easy/767-300-Easy-Aircraft.cfg 17.02.2005 08:14 24 KB
Boeing 767-300 Gulf Air/Effects/767-Easy/767-300-Easy.air 30.01.2005 13:36 9 KB
Boeing 767-300 Gulf Air/Effects/Effects/ 11.03.2005 16:20
Boeing 767-300 Gulf Air/Effects/Effects/Opensky_beacon.fx 12.02.2002 17:14 3 KB
Boeing 767-300 Gulf Air/Effects/Effects/Opensky_Boeing_vclight.fx 02.10.2002 11:32 1 KB
Boeing 767-300 Gulf Air/Effects/Effects/Opensky_conden.fx 04.10.2002 00:44 3 KB
Boeing 767-300 Gulf Air/Effects/Effects/Opensky_nacelle_refl.fx 29.09.2002 12:13 1 KB
Boeing 767-300 Gulf Air/Effects/Effects/Opensky_nav_yellow.fx 24.03.2004 13:03 3 KB
Boeing 767-300 Gulf Air/Effects/Effects/Opensky_sparks.fx 08.09.2002 12:49 7 KB
Boeing 767-300 Gulf Air/Effects/Effects/Opensky_vortex.fx 08.10.2003 19:14 1 KB
Boeing 767-300 Gulf Air/Effects/Effects/Opensky_wing_light.fx 29.09.2002 12:13 1 KB
Boeing 767-300 Gulf Air/FAQ/ 02.08.2008 06:15
Boeing 767-300 Gulf Air/FAQ/Desktop.ini 07.03.2005 22:08 77 B
Boeing 767-300 Gulf Air/FAQ/faq.html 09.03.2005 13:21 7 KB
Boeing 767-300 Gulf Air/FAQ/image/ 02.08.2008 06:15
Boeing 767-300 Gulf Air/FAQ/image/Thumbs.db 06.03.2005 18:43 4 KB
Boeing 767-300 Gulf Air/FAQ/image/title.bmp 26.01.2005 16:12 43 KB
Boeing 767-300 Gulf Air/final Gulf 50 767.jpg 07.07.2005 16:30 36 KB
Boeing 767-300 Gulf Air/final Gulf 50 7672.jpg 07.07.2005 16:30 45 KB
Boeing 767-300 Gulf Air/final Gulf 50 7673.jpg 07.07.2005 16:30 54 KB
Boeing 767-300 Gulf Air/Gulf 50 767.jpg 07.07.2005 16:30 60 KB
Boeing 767-300 Gulf Air/Gulf 50 7674.jpg 07.07.2005 16:30 31 KB
Boeing 767-300 Gulf Air/Gulf 50 7675.jpg 07.07.2005 16:30 58 KB
Boeing 767-300 Gulf Air/gulf767.gif 24.06.2005 17:25 18 KB
Boeing 767-300 Gulf Air/model.wv/ 02.08.2008 06:15
Boeing 767-300 Gulf Air/model.wv/Model.cfg 12.03.2005 19:20 40 B
Boeing 767-300 Gulf Air/model.wv/OS763_GE_large_wv.mdl 09.03.2005 13:50 2 MB
Boeing 767-300 Gulf Air/model.wv/OS763_RR_large_wv.mdl 17.03.2005 02:33 2 MB
Boeing 767-300 Gulf Air/panel/ 02.08.2008 06:15
Boeing 767-300 Gulf Air/panel/panel.cfg 19.03.2002 02:48 30 B
Boeing 767-300 Gulf Air/panel/Thumbs.db 02.02.2005 16:13 47 KB
Boeing 767-300 Gulf Air/readme first..txt 24.06.2005 17:30 533 B
Boeing 767-300 Gulf Air/readme.txt 11.03.2005 17:37 2 KB
Boeing 767-300 Gulf Air/sound/ 02.08.2008 06:15
Boeing 767-300 Gulf Air/sound/sound.cfg 13.03.2005 21:16 30 B
Boeing 767-300 Gulf Air/texture/ 02.08.2008 06:15
Boeing 767-300 Gulf Air/texture/antenna.bmp 23.03.2005 03:45 1 MB
Boeing 767-300 Gulf Air/texture/os767v4fuse1_L.BMP 24.06.2005 14:21 4 MB
Boeing 767-300 Gulf Air/texture/os767v4fuse1_t.bmp 24.06.2005 14:21 4 MB
Boeing 767-300 Gulf Air/texture/os767v4fuse2_L.BMP 24.06.2005 14:21 4 MB
Boeing 767-300 Gulf Air/texture/os767v4fuse2_t.bmp 24.06.2005 14:22 4 MB
Boeing 767-300 Gulf Air/texture/os767v4gear_l.bmp 09.02.2005 21:04 64 KB
Boeing 767-300 Gulf Air/texture/os767v4gear_t.bmp 24.06.2005 14:22 4 MB
Boeing 767-300 Gulf Air/texture/os767v4ge_l.bmp 09.02.2005 21:04 64 KB
Boeing 767-300 Gulf Air/texture/os767v4ge_t.bmp 24.06.2005 14:22 4 MB
Boeing 767-300 Gulf Air/texture/os767v4interior_l.bmp 09.02.2005 21:04 64 KB
Boeing 767-300 Gulf Air/texture/os767v4interior_t.bmp 24.06.2005 14:23 4 MB
Boeing 767-300 Gulf Air/texture/os767v4lwing_l.bmp 09.02.2005 21:04 64 KB
Boeing 767-300 Gulf Air/texture/os767v4lwing_t.bmp 24.06.2005 14:23 4 MB
Boeing 767-300 Gulf Air/texture/os767v4rwing_l.bmp 09.02.2005 21:04 64 KB
Boeing 767-300 Gulf Air/texture/os767v4rwing_t.bmp 24.06.2005 14:23 4 MB
Boeing 767-300 Gulf Air/texture/Os_PTC1_l.BMP 11.03.2005 23:22 1 MB
Boeing 767-300 Gulf Air/texture/Os_PTC1_t.bmp 19.06.2005 23:05 1 MB
Boeing 767-300 Gulf Air/texture/Thumbs.db 02.08.2008 06:15 160 KB
Boeing 767-300 Gulf Air/Thumbs.db 02.08.2008 06:15 31 KB
avsim_ru.diz 02.08.2008 08:41 415 B
Итого: 45 MB
Aviakompaniya osnovana 24 marta 1950 g. pod naimenovaniem Gulf Aviation Company. Vipolnyaet regulyarnie aviaperevozki passazhirov i gruzov. Bazovie aeroporti: Abu Dhabi International; Bahrain International; Doha International;
Muscat - Seeb International.
→ Size: 9 MB
→ Date: 18 years ago (02.08.2008 13:21)
→ Author: PROJECT OPENSKY BOEING 767-300
→ Uploaded by: daewooo (uploaded 44 files )
→ License: Freeware - Free version, Unlimited Distribution
→ Downloaded: 3654 time(s)