OADF ADF-01F FALKEN Просмотр ZIP-архива

README_E.txt

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     Science Fiction Animation Plastic Model Series No.25.

            Osean Air Defense Force
                 ADF-01F FALKEN

               (based on AceCombat 5 and AceCombat ZERO)
                                 by Kazunori Ito

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1.Hope and Description of this aircraft
2.Specification
3.About the installation
4.About the operations
5.About free software
6.About the directions point in FS2004

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Hope you!!

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*                                                                      *
*  Please do not use this airframe in CFS(Combat Flight Simulator) !!  *
*                                                                      *
************************************************************************

If this airframe is used in CFS,
Because it is likely to become a copyright violation completely....

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This is a fighter that is produced by analyzes the technology that North Osean Grandar I.G Co. was researching. 
The windshield is abolished and the cockpit is covered with the armor and the technology that is called "Cofin System" to manage outside optical information with all surroundings camera without the blind spot is used. 
Therefore, the search operation ability surpasses the naked eye. 
Arms equip with the strategy laser gun of mega-watt class in addition to a usual organization gun and the missile, and have the attack power that far surpasses a past fighter. 

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[Specification]

Length : 24.0m
Wing span : 15.92m
Height : 6.60m

Weight : 23,300Kg

Engine : WWX-GD-425 X2

Max Speed : mach 2.2

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[ About the installation ]

 The airframe must copy the \ADF-01F FALKEN folder as it is in the Aircraft folder of FS2002 or FS2004. 

     \FS2002(FS2004)
        -----\Aircraft
          ---------\ADF-01F FALKEN

Please copy all files in the \gauges folder onto the gauge in the Gauges folder of FS2002 or FS2004. 
 A general gauge is saved for the gauge bundled this time. 
 GPS gauges are not bundled. 
 Please set up it by yourself.


-----------------------------------------------------------
[ About the operations ]

This aircraft doesn't have a special operation. 
Please operate it very usually. 

  Shift+"E" = Canopy open/shut
  "/"       = Airbrake open/shut
  Throttle key(Joystick) = After burner Open/Shut

  ................................
  !! A special key operation !!
  ................................

  (Shift+"E")+"2" =  Weapon bay open/shut

    Shift and "E" are pushed at the same time.  afterwards, please push "2". 
    "2" Key is "2" of the main keyboard.
    It doesn't move by "2" of ten keys.

  Concorde Nose Key  = Laser beam gun bay open/shut

    This key is an arbitrary key that you are setting as key for Concorde Nose operation. 

 ************************************************************
 * for special key operation,                               *
 * It is likely not to operate according to a set method of *
 * your FS or the state of other Add-on tool.               *
 ************************************************************

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[ About free software ]

 All aircraft that I made are free software. 
 The reprint and the repaint may go freely. 
 However, please defend the following conditions. 

     1.The change in contents of this file is prohibited. 
         (Please distribute it like the Zip file of the current state when distributing it. )
     2.Please neither reverse-assembly nor never remodel(convert) it of the aircraft model. 
     3.Please don't bundle my airframe(MDL file) in the package of your works when you open the repaint to the public. 
         (Please open only the texture to the public. )
     4.Don't use DXT format for making texture.
       Please make it by the format that everyone can change. 
       It is necessary to be able to read and change with usual drawing software. 
     5.Please don't bundle my airframe in the package of your works when you open the new panel or sound, flight dynamics, scenary etc. corresponding to my workto the public. 
         (Please open only your works to the public. 
     6.I maintain the copyright of the aircraft model and the panel background. 
     7.The copyright of the gauge belongs to the author. 

---------------------------------------------------------
[ About the directions point in FS2004 ]

This aircraft model is made by using FSDS Ver2.24. 
Therefore, it is possible to play basically in FS2004(FS9). 
However........!!
For a wide large-scale aircraft, the distortion is caused and the phenomenon of the aerofoil tip's disappearing happens in the spot shooting mode. 
If this phenomenon happens, Please switch to the spot shooting mode by using other small aircraft. 
Afterwards, if this aircraft is selected, it is normally displayed. 

*******************************************************************
Please give mail to the following mail address when there is a recommendation of making the opinion and the thing that doesn't come. 

       [email protected]

          2006/07/12
          Fukuoka, Japan
*******************************************************************

15657_adf01fal.zip

Имя файла Дата Размер
ADF-01F FALKEN/ 05.07.2006 18:31
ADF-01F FALKEN/ADF-01F FALKEN.air 07.07.2006 10:36 9 KB
ADF-01F FALKEN/Aircraft.cfg 12.07.2006 04:15 6 KB
ADF-01F FALKEN/model/ 05.07.2006 18:31
ADF-01F FALKEN/model/ADF-01F FALKEN.mdl 09.07.2006 15:18 950 KB
ADF-01F FALKEN/model/Model.cfg 05.07.2006 18:31 33 B
ADF-01F FALKEN/panel/ 05.07.2006 18:31
ADF-01F FALKEN/panel/Main_Panel.bmp 09.07.2006 12:53 769 KB
ADF-01F FALKEN/panel/PANEL.CFG 11.07.2006 14:07 2 KB
ADF-01F FALKEN/sound/ 05.07.2006 18:31
ADF-01F FALKEN/sound/Sound.cfg 05.07.2006 18:33 32 B
ADF-01F FALKEN/texture.RED/ 05.07.2006 18:32
ADF-01F FALKEN/texture.RED/Fuselage01.bmp 10.07.2006 22:40 1 MB
ADF-01F FALKEN/texture.RED/Pilot.BMP 08.07.2006 22:59 257 KB
ADF-01F FALKEN/texture.RED/Engine.bmp 10.07.2006 22:40 1 MB
ADF-01F FALKEN/texture.RED/Wing01.bmp 10.07.2006 22:40 1 MB
ADF-01F FALKEN/texture.RED/Wing02.bmp 10.07.2006 22:41 1 MB
ADF-01F FALKEN/texture.GRY/ 11.07.2006 03:58
ADF-01F FALKEN/texture.GRY/Engine.bmp 11.07.2006 03:58 1 MB
ADF-01F FALKEN/texture.GRY/Fuselage01.bmp 11.07.2006 03:58 1 MB
ADF-01F FALKEN/texture.GRY/Pilot.BMP 08.07.2006 22:59 257 KB
ADF-01F FALKEN/texture.GRY/Wing01.bmp 11.07.2006 03:59 1 MB
ADF-01F FALKEN/texture.GRY/Wing02.bmp 11.07.2006 03:59 1 MB
ADF-01F FALKEN/texture.BCM/ 12.07.2006 04:10
ADF-01F FALKEN/texture.BCM/Engine.bmp 12.07.2006 04:11 1 MB
ADF-01F FALKEN/texture.BCM/Fuselage01.bmp 12.07.2006 04:11 1 MB
ADF-01F FALKEN/texture.BCM/Pilot.BMP 08.07.2006 22:59 257 KB
ADF-01F FALKEN/texture.BCM/Wing01.bmp 12.07.2006 11:36 1 MB
ADF-01F FALKEN/texture.BCM/Wing02.bmp 12.07.2006 04:11 1 MB
Gauges/ 09.07.2006 14:16
Gauges/pel_sr71.altimeter.gau 19.01.2000 09:48 31 KB
Gauges/pel_sr71.aoa.gau 19.01.2000 08:33 15 KB
Gauges/Pel_Sr71.att.gau 19.01.2000 11:19 306 KB
Gauges/pel_sr71.egt_l.gau 19.01.2000 10:45 132 KB
Gauges/pel_sr71.egt_r.gau 09.01.2000 02:58 132 KB
Gauges/pel_sr71.elfail.gau 19.01.2000 10:49 76 KB
Gauges/pel_sr71.fflow_1.gau 10.01.2000 04:59 288 KB
Gauges/pel_sr71.fflow_2.gau 10.01.2000 05:00 288 KB
Gauges/pel_sr71.fuel.gau 20.01.2000 05:39 146 KB
Gauges/pel_sr71.gear.gau 08.01.2000 05:56 45 KB
Gauges/pel_sr71.gearlever.gau 08.01.2000 08:43 45 KB
Gauges/pel_sr71.gmeter.gau 04.01.2000 06:42 156 KB
Gauges/pel_sr71.heading_indicator.gau 18.03.1998 00:08 44 KB
Gauges/pel_sr71.hydpress.gau 10.01.2000 05:18 128 KB
Gauges/pel_sr71.n1left.gau 09.01.2000 02:56 128 KB
Gauges/pel_sr71.n1right.gau 09.01.2000 03:24 128 KB
Gauges/pel_sr71.n2left.gau 09.01.2000 02:57 128 KB
Gauges/pel_sr71.n2right.gau 09.01.2000 02:57 128 KB
Gauges/pel_sr71.hsi.gau 14.01.2000 07:17 333 KB
Gauges/pel_sr71.tdialt.gau 02.01.1997 16:50 37 KB
Gauges/pel_sr71.tdikias.gau 19.12.1998 23:58 36 KB
Gauges/pel_sr71.tdimach.gau 15.12.1999 07:44 45 KB
Gauges/pel_sr71.vsi.gau 31.12.1999 08:19 135 KB
Gauges/concpjd-asimach2.gau 14.01.2000 06:54 63 KB
Gauges/fsd_rf4.pullup.gau 05.09.2000 00:02 67 KB
Gauges/military.mach.26.gau 19.01.1999 23:39 94 KB
Gauges/fsd_generic.strobe_lights.gau 20.09.2001 11:18 86 KB
Gauges/propliner.radar.gau 28.03.1998 06:39 402 KB
Gauges/130.tit1.gau 14.08.1998 07:21 128 KB
Gauges/fpda_landing_lights_switch_1.gau 04.12.1998 04:30 15 KB
Gauges/td727epr1.gau 09.03.1998 10:56 128 KB
Gauges/td727epr2.gau 09.03.1998 10:57 128 KB
Gauges/727pg.hghb_crs.gau 21.10.1998 00:52 82 KB
Gauges/727pg.hghb_hdg.gau 21.10.1998 01:00 60 KB
Gauges/HW_SBK.GAU 17.10.1998 08:00 41 KB
Gauges/Fouga_Flaps.gau 10.04.2002 01:34 119 KB
Gauges/f_ap.gau 05.03.1999 23:12 101 KB
Gauges/f15j_radio.gau 06.03.1999 00:12 50 KB
Gauges/F16.GAU 27.06.2002 07:09 2 MB
ADF01F_BlueCam.JPG 12.07.2006 11:22 148 KB
ADF01F_Gray.JPG 11.07.2006 12:07 90 KB
ADF01F_Red.JPG 10.07.2006 22:51 129 KB
README_E.txt 11.07.2006 15:25 6 KB
README_J.txt 11.07.2006 13:33 7 KB
avsim_ru.diz 15.09.2008 00:18 406 B
Итого: 21 MB
This plane is based on TV Game "Ace Combat" series(Namco Bandai Games) and Plastic Model(BANDAI). This is a fighter that is produced by analyzes the technology that North Osean Grandar I.G Co. was researching. The windshield is abolished and the cockpit is covered with the armor and the technology that is called "Cofin System" to manage outside optical information with all surroundings camera without the blind spot is used. Therefore, the search operation ability surpasses the naked eye. Arms equip with the strategy laser gun of mega-watt class in addition to a usual organization gun and the missile, and have the attack power that far surpasses a past fighter. Three kinds of paint example(Red / Blue camouflage / Gray) are included.
→ Size: 3 MB
→ Date: 17 years ago (15.09.2008 16:15)
→ Author:
→ Uploaded by: Nubster (uploaded 14 files )
→ Approved by moderator: Carcharias
→ License: Freeware - Free version, Unlimited Distribution
→ Downloaded: 1098 time(s)