Animated evening and night highway Просмотр ZIP-архива

Дороги для FS9/terrain.cfg

[General]
DefaultTextureCount=238
AutogenCount=14
// texture order = wi,hw,sp,su,fa,nighttexture

//Stream Lines
[Texture.1024] //  stream lines / unknown / perennial
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=RiverSU.bmp
offset=-10

[Texture.1025] // stream lines / unknown / non-perennial
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=RiverSU.bmp
offset=-10

// Ocean Shorelines - Perennial
[Texture.1026] // ocean / white sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ls.bmp
Effect=wavecontroller

[Texture.1027] // ocean / tan sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ls.bmp
Effect=wavecontroller

[Texture.1028] // ocean / black sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ls.bmp,o_blacksand_ls_hw.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp
Effect=wavecontroller

[Texture.1029] // ocean / urban / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=lakewavecontroller

[Texture.1030] // ocean / harbor / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=lakewavecontroller

[Texture.1031] // ocean / ice / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=wavecontroller

[Texture.1032] // ocean / bank / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=wavecontroller

[Texture.1033] // ocean / swamp / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=wavecontroller

[Texture.1034] // ocean / dry oceanbed / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ls.bmp
Effect=wavecontroller


//Ocean Shorelines - Non Perennial
[Texture.1035] //  ocean / white sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1036] //  ocean / tan sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1037] //  ocean / black sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1038] //  ocean / urban / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1039] //  ocean / harbor / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1040] //  ocean / ice / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1041] //  ocean / bank / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1042] //  ocean / swamp / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1043] //  ocean / dry oceanbed / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp


// Ocean Shorelines - Surf
[Texture.1044] //  ocean / white sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ls.bmp
Effect=wavecontroller

[Texture.1045] //  ocean / tan sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ls.bmp
Effect=wavecontroller

[Texture.1046] //  ocean / black sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ls.bmp,o_blacksand_ls_hw.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp
Effect=wavecontroller

[Texture.1047] //  ocean / urban / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=lakewavecontroller

[Texture.1048] //  ocean / harbor / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=lakewavecontroller

[Texture.1049] //  ocean / ice / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=wavecontroller

[Texture.1050] //  ocean / bank / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Effect=wavecontroller

[Texture.1051] //  ocean / swamp / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=wavecontroller

[Texture.1052] //  ocean / dry oceanbed / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ls.bmp
Effect=wavecontroller


// Ocean Shoreline - No Surf
[Texture.1053] //  ocean / white sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ns.bmp
Effect=lakewavecontroller

[Texture.1054] //  ocean / tan sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ns.bmp
Effect=lakewavecontroller

[Texture.1055] //  ocean / black sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp
Effect=lakewavecontroller

[Texture.1056] //  ocean / urban / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ns.bmp
Effect=lakewavecontroller

[Texture.1057] //  ocean / harbor / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tanrock_ns.bmp
Effect=lakewavecontroller

[Texture.1058] //  ocean / ice / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=lakewavecontroller

[Texture.1059] //  ocean / bank / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp
Effect=lakewavecontroller

[Texture.1060] //  ocean / swamp / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=lakewavecontroller

[Texture.1061] //  ocean / dry oceanbed / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_tansand_ns.bmp
Effect=lakewavecontroller



// Lake Shorelines - Perennial
[Texture.1062] //  lake / white sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ns.bmp
Effect=lakewavecontroller

[Texture.1063] //  lake / tan sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp
Effect=lakewavecontroller

[Texture.1064] //  lake / black sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp
Effect=lakewavecontroller

[Texture.1065] //  lake / urban / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp

[Texture.1066] //  lake / harbor / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
Effect=lakewavecontroller

[Texture.1067] //  lake / ice / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=lakewavecontroller

[Texture.1068] //  lake / bank / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
Effect=lakewavecontroller

[Texture.1069] //  lake / swamp / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=lakewavecontroller

[Texture.1070] //  lake / dry lakebed / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp
Effect=lakewavecontroller



// Lake Shorelines - Non Perennial
[Texture.1071] //  lake / white sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1072] //  lake / tan sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1073] //  lake / black sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1074] //  lake / urban / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1075] //  lake / harbor / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1076] //  lake / ice / non-perennial
Type=2
Size=4
ExcludeAutogen=1
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1077] //  lake / bank / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1078] //  lake / swamp / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1079] //  lake / dry lakebed / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp


// Lake Shorelines - Surf
[Texture.1080] //  lake / white sand / surf
Type=2
Size=4
ExcludeAutogen=1
Textures=o_whitesand_ls.bmp
Effect=lakewavecontroller

[Texture.1081] //  lake / tan sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp
Effect=lakewavecontroller

[Texture.1082] //  lake / black sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp
Effect=lakewavecontroller

[Texture.1083] //  lake / urban / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
Effect=lakewavecontroller

[Texture.1084] //  lake / harbor / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp
Effect=lakewavecontroller

[Texture.1085] //  lake / ice / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=lakewavecontroller

[Texture.1086] //  lake / bank / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ls.bmp,o_blackrock_ls_hw.bmp,o_blackrock_ls.bmp,o_blackrock_ls.bmp,o_blackrock_ls.bmp
Effect=lakewavecontroller

[Texture.1087] //  lake / swamp / surf
Type=2
Size=4
ExcludeAutogen=1
Textures=l_swamp_p.bmp
Effect=lakewavecontroller

[Texture.1088] //  lake / dry lakebed / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp
Effect=lakewavecontroller


// Lake Shorelines - No Surf
[Texture.1089] //  lake / white sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_whitesand_ns.bmp

[Texture.1090] //  lake / tan sand / no surf
Type=2
Size=4
ExcludeAutogen=1
Textures=o_tansand_ns.bmp

[Texture.1091] //  lake / black sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp

[Texture.1092] //  lake / urban / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp

[Texture.1093] //  lake / harbor / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tanrock_ns.bmp,l_tanrock_ns_hw.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp,l_tanrock_ns.bmp

[Texture.1094] //  lake / ice / no surf
Type=2
Size=4
ExcludeAutogen=1
Textures=o_ice_ns.bmp

[Texture.1095] //  lake / bank / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp

[Texture.1096] //  lake / swamp / no surf
Type=2
Size=4
ExcludeAutogen=1
Textures=l_swamp_p.bmp

[Texture.1097] //  lake / dry lakebed / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_tansand_p.bmp,l_tansand_p_hw.bmp,l_tansand_p.bmp,l_tansand_p.bmp,l_tansand_p.bmp



// River Shorelines - Perennial
[Texture.1098] //  river / white sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp

[Texture.1099] //  river / tan sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp

[Texture.1100] //  river / black sand / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp

[Texture.1101] //  river / urban / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp

[Texture.1102] //  river / harbor / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp

[Texture.1103] //  river / ice / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp

[Texture.1104] //  river / bank / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp

[Texture.1105] //  river / swamp / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp

[Texture.1106] //  river / dry riverbed / perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp

 
// River Shorelines - Non Perennial
[Texture.1107] //  river / white sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1108] //  river / tan sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1109] //  river / black sand / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1110] //  river / urban / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1111] //  river / harbor / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1112] //  river / ice / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1113] //  river / bank / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1114] //  river / swamp / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

[Texture.1115] //  river / dry riverbed / non-perennial
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp

 
// River Shorelines - Surf
[Texture.1116] //  river / white sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp
Effect=lakewavecontroller

[Texture.1117] //  river / tan sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp
Effect=lakewavecontroller

[Texture.1118] //  river / black sand / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ls.bmp,o_blacksand_ls_hw.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp,o_blacksand_ls.bmp
Effect=lakewavecontroller

[Texture.1119] //  river / urban / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
Effect=lakewavecontroller

[Texture.1120] //  river / harbor / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
Effect=lakewavecontroller

[Texture.1121] //  river / ice / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp
Effect=lakewavecontroller

[Texture.1122] //  river / bank / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
Effect=lakewavecontroller

[Texture.1123] //  river / swamp / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp
Effect=lakewavecontroller

[Texture.1124] //  river / dry riverbed / surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp
Effect=lakewavecontroller


//River Shorelines - No Surf
[Texture.1125] //  river / white sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp

[Texture.1126] //  river / tan sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tansand_p.bmp,r_tansand_p_hw.bmp,r_tansand_p.bmp,r_tansand_p.bmp,r_tansand_p.bmp

[Texture.1127] //  river / black sand / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blacksand_ns.bmp,o_blacksand_ns_hw.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp,o_blacksand_ns.bmp

[Texture.1128] //  river / urban / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp

[Texture.1129] //  river / harbor / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp

[Texture.1130] //  river / ice / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_ice_ns.bmp

[Texture.1131] //  river / bank / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=o_blackrock_ns.bmp,o_blackrock_ns_hw.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp,o_blackrock_ns.bmp

[Texture.1132] //  river / swamp / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=l_swamp_p.bmp

[Texture.1133] //  river / dry riverbed / no surf
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=3
Textures=r_tanrock_ns.bmp,r_tanrock_ns_hw.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp,r_tanrock_ns.bmp

// Roads

// 1 Lane - Divided Median
[Texture.1134] //  concrete / 1 lane / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat


[Texture.1135] //  asphalt / 1 lane / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat


[Texture.1136] //  gravel / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1137] //  dirt / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 2 Lanes - Divided Median
[Texture.1138] //  concrete / 2 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=3

[Texture.1139] //  asphalt / 2 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=3

[Texture.1140] //  gravel / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1141] //  dirt / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 4 Lanes - Divided Median
[Texture.1142] //  concrete / 4 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6

[Texture.1143] //  asphalt / 4 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6

[Texture.1144] //  gravel / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1145] //  dirt / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 6 Lanes - Divided Median
[Texture.1146] //  concrete / 6 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6

[Texture.1147] //  asphalt / 6 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6

[Texture.1148] // gravel  / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1149] //  dirt / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 8 Lanes - Divided Median
[Texture.1150] //  concrete / 8 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6

[Texture.1151] //  asphalt / 8 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6

[Texture.1152] //  gravel / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1153] //  dirt / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 10 Lanes - Divided Median
[Texture.1154] //  concrete / 10 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6

[Texture.1155] //  asphalt / 10 lanes / divided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmp
offset=flat
VectorAutogen=6

[Texture.1156] //  gravel / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1157] //  dirt / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat


// 1 Lane - Undivided Median
[Texture.1158] //  concrete / 1 lane / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat

[Texture.1159] //  asphalt / 1 lane / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat

[Texture.1160] //  gravel / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1161] //  dirt / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 2 Lanes - Undivided Median
[Texture.1162] //  concrete / 2 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=2

[Texture.1163] //  asphalt / 2 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=2

[Texture.1164] //  gravel / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1165] //  dirt / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 4 Lanes - Undivided Median
[Texture.1166] //  concrete / 4 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=3

[Texture.1167] //  asphalt / 4 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=2

[Texture.1168] //  gravel / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1169] //  dirt / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 6 Lanes - Undivided Median
[Texture.1170] //  concrete / 6 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=4

[Texture.1171] //  asphalt / 6 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=4

[Texture.1172] //  gravel / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1173] //  dirt / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 8 Lanes - Undivided Median
[Texture.1174] //  concrete / 8 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=4

[Texture.1175] //  asphalt / 8 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=4

[Texture.1176] //  gravel / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1177] //  dirt / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

// 10 Lanes - Undivided Median
[Texture.1178] //  concrete / 10 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmp
offset=flat
VectorAutogen=5

[Texture.1179] //  asphalt / 10 lanes / undivided median
Type=2
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmp
offset=flat
VectorAutogen=5

[Texture.1180] //  gravel / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat

[Texture.1181] //  dirt / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmp
offset=flat


\\ Airport Backgrounds

[Texture.1182] //  Unknown
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1183] //  Grass
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1184] //  Arid
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1185] //  Dirt
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1186] //  Tundra
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1187] //  Coral
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1188] //  Lava
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1189] //  Low Sparse Grassland
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1190] //  Cold Grassland
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1191] //  Cool Grasses and Shrubs
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1192] //  Marsh Wetland
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1193] //  Mire Bog Fen
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1194] //  Sand Desert
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1195] //  Bare Desert
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1196] //  Semi Desert Sage
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1197] //  Semi Desert Shrub
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1198] //  Barren Tundra
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1199] //  Upland Tundra
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2

[Texture.1200] //  Ice
Type=1
Size=4
ExcludeAutogen=1
MaskClassMap=2


// Parks
[Texture.1201] //  City Park
Type=1
Size=4
ExcludeAutogen=1
Textures=134

[Texture.1202] //  Forest Park
Type=1
Size=4
ExcludeAutogen=1
Textures=134

[Texture.1203] //  Grass Park
Type=1
Size=4
ExcludeAutogen=1
Textures=128

[Texture.1204] //  Golf Course
Type=1
Size=4
ExcludeAutogen=1
Textures=135

[Texture.1205] //  Cement Park
Type=1
Size=4
ExcludeAutogen=1
Textures=136

[Texture.1206] //  Tan Sand Beach Park
Type=1
Size=4
ExcludeAutogen=1
Textures=137

[Texture.1207] //  White Coral Beach Park
Type=1
Size=4
ExcludeAutogen=1
Textures=137

[Texture.1208] //  Black Sand Beach Park
Type=1
Size=4
ExcludeAutogen=1
Textures=138


// Non Perennial Hydro Polygons

[Texture.1209] //  All Types
Type=1
Size=4
ExcludeAutogen=1
Textures=126


// Misc vector types

[Texture.1210] //  railroad
Type=3
Size=4
Textures=railroadsu.bmp
ExcludeAutogen=1
MaskClassMap=1
offset=flat


[Texture.1211] //  utility
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
VectorAutogen=0
Textures=utilitymask.bmp
RenderToTexture=0

[Texture.1212] //  utility
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=1
VectorAutogen=0
Textures=utilitymask.bmp
RenderToTexture=0

[Texture.1213] //  railroad bridges
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=12

//road bridges

// 1 Lane - Divided Median
[Texture.1214] //  concrete / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7


[Texture.1215] //  asphalt / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7


[Texture.1216] //  gravel / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1217] //  dirt / 1 lane / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 2 Lanes - Divided Median
[Texture.1218] //  concrete / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8

[Texture.1219] //  asphalt / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8

[Texture.1220] //  gravel / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1221] //  dirt / 2 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 4 Lanes - Divided Median
[Texture.1222] //  concrete / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8

[Texture.1223] //  asphalt / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8

[Texture.1224] //  gravel / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1225] //  dirt / 4 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 6 Lanes - Divided Median
[Texture.1226] //  concrete / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8

[Texture.1227] //  asphalt / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=8

[Texture.1228] //  gravel / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1229] //  dirt / 6 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 8 Lanes - Divided Median
[Texture.1230] //  concrete / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=9

[Texture.1231] //  asphalt / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=9

[Texture.1232] //  gravel / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1233] //  dirt / 8 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 10 Lanes - Divided Median
[Texture.1234] //  concrete / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=9

[Texture.1235] //  asphalt / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=9

[Texture.1236] //  gravel / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1237] //  dirt / 10 lanes / divided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7


// 1 Lane - Undivided Median
[Texture.1238] //  concrete / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1239] //  asphalt / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1240] //  gravel / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1241] //  dirt / 1 lane / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 2 Lanes - Undivided Median
[Texture.1242] //  concrete / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=10

[Texture.1243] //  asphalt / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=10

[Texture.1244] //  gravel / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1245] //  dirt / 2 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 4 Lanes - Undivided Median
[Texture.1246] //  concrete / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=10

[Texture.1247] //  asphalt / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=10

[Texture.1248] //  gravel / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1249] //  dirt / 4 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 6 Lanes - Undivided Median
[Texture.1250] //  concrete / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11

[Texture.1251] //  asphalt / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11

[Texture.1252] //  gravel / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1253] //  dirt / 6 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 8 Lanes - Undivided Median
[Texture.1254] //  concrete / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11

[Texture.1255] //  asphalt / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11

[Texture.1256] //  gravel / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1257] //  dirt / 8 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

// 10 Lanes - Undivided Median
[Texture.1258] //  concrete / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11

[Texture.1259] //  asphalt / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=11

[Texture.1260] //  gravel / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7

[Texture.1261] //  dirt / 10 lanes / undivided median
Type=3
Size=4
ExcludeAutogen=1
MaskClassMap=0
VectorAutogen=7



// autogen format
// [Autogen.id.type.variant]
//	id = the id of the object specified in the "autogen" tag for the vector data
//      type = an extra identifier that allows mulitple autogenned types to be associated
//		with a single tag.  For example an autogen type 0 could have a specifier
//		of type 0 for medians and a type 1 for billboards.  Both will be applied to
//		any vector data that specifies autogen=0.
//	variant = this is a variant that may be applied to the autogen of vector data.
//		  For each id/type pair multiple variants may exist.  On any given segment
//                that applies an id/type autogen specification a single variant will be
//                chosen.
// AutoObject - guid of the primary object to use
// AutoObjectEnd - guid of any endpoint object to use
// ObjectSize - length to apply between objects (in meters)
// ObjectEndSize - length of the end segments (in meters)
// ExlusionWidth - width to exlude autogen around this type
//                 this will exclude along the entire line, 
//		   not just where an object is actually placed.
// ClipData      - BOOL flag that determines whether the object
//		   should be clipped between cells.  Should be 
//		   0 for anything with end objects (bridges)
// Offset        - This is an offset to apply from the vector line
//                 can be used to place object beside a road like
//		   billboards.
// Density       - This is the percentage of objects to place.  If the
//  		   number is 50, 50% of all objects will be placed.
//                 This is a repeatably random 50%.  This number is 
//                 further modified by the autogen density setting.
//                 NOTE: if 100 is set here, then all objects will be
//                 placed and the number will not be modified by the
//                 autogen density setting
// MinDensity    - This setting determines the min percentage of autogen
//                 that must be present for this object to appear.


// utility lines
[Autogen.0.0.0]
AutoObject="054382ec5h,04a43b1bdh,05f4f1aaah,0c3569352h"
ObjectSize=600
ExclusionWidth=20
ClipData=1
Offset=0
Density=100
PlaceOnWater=0
MinAutogenDensity=20


// test bridge data
[Autogen.1.0.0]
AutoObject="0d9aaae37h,0469438b7h,0ed19d2aah,0101a5306h"
AutoObjectEnd="03216f40bh,0434d0f54h,0a0732c9bh,0087fedfeh"
ObjectSize=30
ObjectEndSize=30
ExclusionWidth=30
ClipData=0
Offset=00
PlaceOnWater=1
Density=100
MinAutogenDensity=20



// *****************************************************************
// Small road with telephone poles only
// *****************************************************************
[Autogen.2.0.0]
AutoObject="013074061h,023105116h,023105117h,000000002h"
ObjectSize=200
ExclusionWidth=3
ClipData=1
Offset=-10
Density=95
PlaceOnWater=0
MinAutogenDensity=20

// moving light!
[Autogen.2.1.0]
AutoObject="013074061h,023105116h,023105117h,000000006h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=20
PlaceOnWater=0
MinAutogenDensity=20

// car blue
[Autogen.2.2.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=455
ExclusionWidth=0
ClipData=1
Offset=5
Density=9
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.2.3.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=688
ExclusionWidth=0
ClipData=1
Offset=-5
Density=8
PlaceOnWater=0
MinAutogenDensity=20


// *****************************************************************
// Medium road with light poles and telephone poles
// *****************************************************************
[Autogen.3.0.0]
AutoObject="046f3d6cbh,043734270h,0fb89e9aeh,0a92e4638h"
ObjectSize=219
ExclusionWidth=3
ClipData=1
Offset=15
Density=95
PlaceOnWater=0
MinAutogenDensity=20

// pole 047c97cedh,04e4bc4e6h,010b19f8eh,062ea9e98h
[Autogen.3.1.0]
AutoObject="013074061h,023105116h,023105117h,000000002h"
ObjectSize=173
ExclusionWidth=3
ClipData=1
Offset=-15
Density=90
PlaceOnWater=0
MinAutogenDensity=20

// moving light!
[Autogen.3.2.0]
AutoObject="013074061h,023105116h,023105117h,000000005h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=50
PlaceOnWater=0
MinAutogenDensity=20

// car blue
[Autogen.3.3.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=255
ExclusionWidth=0
ClipData=1
Offset=5
Density=2
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.3.4.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=388
ExclusionWidth=0
ClipData=1
Offset=-5
Density=4
PlaceOnWater=0
MinAutogenDensity=20
// car white
[Autogen.3.5.0]
AutoObject="013074061h,023105116h,023105117h,000000106h"
ObjectSize=177
ExclusionWidth=0
ClipData=1
Offset=5
Density=5
PlaceOnWater=0
MinAutogenDensity=20
// car brown
[Autogen.3.6.0]
AutoObject="013074061h,023105116h,023105117h,000000109h"
ObjectSize=188
ExclusionWidth=0
ClipData=1
Offset=-5
Density=8
PlaceOnWater=0
MinAutogenDensity=20




// *****************************************************************
// Small highway with road signs and generic signs and light poles
// *****************************************************************
[Autogen.4.0.0]
AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"
ObjectSize=208
ExclusionWidth=3
ClipData=1
Offset=15
Density=95
PlaceOnWater=0
MinAutogenDensity=20

[Autogen.4.1.0]
AutoObject="084744a27h,0447b000ah,0acdf09afh,0b2f2d0a7h"
ObjectSize=511
ExclusionWidth=3
ClipData=1
Offset=-15
Density=90
PlaceOnWater=0
MinAutogenDensity=20

[Autogen.4.2.0]
AutoObject="013074061h,023105116h,023105117h,000000002h"
ObjectSize=796
ExclusionWidth=3
ClipData=1
Offset=-15
Density=95
PlaceOnWater=0
MinAutogenDensity=20

// moving light!
[Autogen.4.3.0]
AutoObject="013074061h,023105116h,023105117h,000000005h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=70
PlaceOnWater=0
MinAutogenDensity=20

// car blue
[Autogen.4.4.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=55
ExclusionWidth=0
ClipData=1
Offset=5
Density=7
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.4.5.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=66
ExclusionWidth=0
ClipData=1
Offset=-5
Density=3
PlaceOnWater=0
MinAutogenDensity=20
// car white
[Autogen.4.6.0]
AutoObject="013074061h,023105116h,023105117h,000000106h"
ObjectSize=77
ExclusionWidth=0
ClipData=1
Offset=5
Density=5
PlaceOnWater=0
MinAutogenDensity=20
// car brown
[Autogen.4.7.0]
AutoObject="013074061h,023105116h,023105117h,000000109h"
ObjectSize=88
ExclusionWidth=0
ClipData=1
Offset=-5
Density=4
PlaceOnWater=0
MinAutogenDensity=20
// car taxi
[Autogen.4.8.0]
AutoObject="013074061h,023105116h,023105117h,000000105h"
ObjectSize=99
ExclusionWidth=0
ClipData=1
Offset=5
Density=3
PlaceOnWater=0
MinAutogenDensity=20
// car gaz
[Autogen.4.9.0]
AutoObject="013074061h,023105116h,023105117h,000000107h"
ObjectSize=133
ExclusionWidth=0
ClipData=1
Offset=-5
Density=2
PlaceOnWater=0
MinAutogenDensity=20


// *****************************************************************
// Large highway with road signs and generic signs and large billboards
// *****************************************************************
[Autogen.5.0.0]
AutoObject="02ab068666h,0486bd8e8h,04c16d690h,088765545h"
ObjectSize=511
ExclusionWidth=3
ClipData=1
Offset=20
Density=95
PlaceOnWater=0
MinAutogenDensity=20

[Autogen.5.1.0]
AutoObject="084744a27h,0447b000ah,0acdf09afh,0b2f2d0a7h"
ObjectSize=623
ExclusionWidth=3
ClipData=1
Offset=-20
Density=95
PlaceOnWater=0
MinAutogenDensity=20

[Autogen.5.2.0]
AutoObject="013074061h,023105116h,023105117h,000000003h"
ObjectSize=297
ExclusionWidth=3
ClipData=1
Offset=0
Density=95
PlaceOnWater=0
MinAutogenDensity=20

// moving light!
[Autogen.5.3.0]
AutoObject="013074061h,023105116h,023105117h,000000005h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=99
PlaceOnWater=0
MinAutogenDensity=20

// car blue
[Autogen.5.4.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=355
ExclusionWidth=0
ClipData=1
Offset=5
Density=12
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.5.5.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=688
ExclusionWidth=0
ClipData=1
Offset=-5
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car white
[Autogen.5.6.0]
AutoObject="013074061h,023105116h,023105117h,000000106h"
ObjectSize=44
ExclusionWidth=0
ClipData=1
Offset=10
Density=9
PlaceOnWater=0
MinAutogenDensity=20
// car brown
[Autogen.5.7.0]
AutoObject="013074061h,023105116h,023105117h,000000109h"
ObjectSize=977
ExclusionWidth=0
ClipData=1
Offset=5
Density=12
PlaceOnWater=0
MinAutogenDensity=20
// car bus
[Autogen.5.8.0]
AutoObject="013074061h,023105116h,023105117h,000000108h"
ObjectSize=195
ExclusionWidth=0
ClipData=1
Offset=10
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car taxi
[Autogen.5.9.0]
AutoObject="013074061h,023105116h,023105117h,000000105h"
ObjectSize=466
ExclusionWidth=0
ClipData=1
Offset=-10
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car gaz
[Autogen.5.10.0]
AutoObject="013074061h,023105116h,023105117h,000000107h"
ObjectSize=3133
ExclusionWidth=0
ClipData=1
Offset=5
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car jeep
[Autogen.5.11.0]
AutoObject="013074061h,023105116h,023105117h,000000110h"
ObjectSize=574
ExclusionWidth=0
ClipData=1
Offset=-5
Density=11
PlaceOnWater=0
MinAutogenDensity=20


// *****************************************************************
// Large divided highway with road signs and generic signs and large    billboards and median barrrier and middle lights
// *****************************************************************
[Autogen.6.0.0]
AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"
ObjectSize=511
ExclusionWidth=3
ClipData=1
Offset=20
Density=95
PlaceOnWater=0
MinAutogenDensity=20

[Autogen.6.1.0]
AutoObject="084744a27h,0447b000ah,0acdf09afh,0b2f2d0a7h"
ObjectSize=623
ExclusionWidth=3
ClipData=1
Offset=-20
Density=95
PlaceOnWater=0
MinAutogenDensity=20

[Autogen.6.2.0]
AutoObject="0f64a1a40h,042ae27ffh,0e25047b5h,0331f480dh"
ObjectSize=809
ExclusionWidth=3
ClipData=1
Offset=20
Density=95
PlaceOnWater=0
MinAutogenDensity=20

[Autogen.6.3.0]
AutoObject="013074061h,023105116h,023105117h,000000003h"
ObjectSize=297
ExclusionWidth=3
ClipData=1
Offset=0
Density=95
PlaceOnWater=0
MinAutogenDensity=20

// moving light!
[Autogen.6.4.0]
AutoObject="013074061h,023105116h,023105117h,000000005h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=5
Density=99
PlaceOnWater=0
MinAutogenDensity=20
// moving light!
[Autogen.6.5.0]
AutoObject="013074061h,023105116h,023105117h,000000006h"
ObjectSize=100
ExclusionWidth=0
ClipData=1
Offset=-5
Density=99
PlaceOnWater=0
MinAutogenDensity=20


// car blue
[Autogen.6.6.0]
AutoObject="013074061h,023105116h,023105117h,000000101h"
ObjectSize=155
ExclusionWidth=0
ClipData=1
Offset=5
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car red
[Autogen.6.7.0]
AutoObject="013074061h,023105116h,023105117h,000000104h"
ObjectSize=588
ExclusionWidth=0
ClipData=1
Offset=-5
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car white
[Autogen.6.8.0]
AutoObject="013074061h,023105116h,023105117h,000000106h"
ObjectSize=544
ExclusionWidth=0
ClipData=1
Offset=10
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car marsh
[Autogen.6.9.0]
AutoObject="013074061h,023105116h,023105117h,000000102h"
ObjectSize=277
ExclusionWidth=0
ClipData=1
Offset=-10
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car brown
[Autogen.6.10.0]
AutoObject="013074061h,023105116h,023105117h,000000109h"
ObjectSize=677
ExclusionWidth=0
ClipData=1
Offset=5
Density=11
PlaceOnWater=0
MinAutogenDensity=20
// car micro
[Autogen.6.11.0]
AutoObject="013074061h,023105116h,023105117h,000000103h"
ObjectSize=899
ExclusionWidth=0
ClipData=1
Offset=-5
Density=12
PlaceOnWater=0
MinAutogenDensity=20
// car bus
[Autogen.6.12.0]
AutoObject="013074061h,023105116h,023105117h,000000108h"
ObjectSize=195
ExclusionWidth=0
ClipData=1
Offset=10
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car taxi
[Autogen.6.13.0]
AutoObject="013074061h,023105116h,023105117h,000000105h"
ObjectSize=366
ExclusionWidth=0
ClipData=1
Offset=-10
Density=19
PlaceOnWater=0
MinAutogenDensity=20
// car gaz
[Autogen.6.14.0]
AutoObject="013074061h,023105116h,023105117h,000000107h"
ObjectSize=133
ExclusionWidth=0
ClipData=1
Offset=5
Density=18
PlaceOnWater=0
MinAutogenDensity=20
// car jeep
[Autogen.6.15.0]
AutoObject="013074061h,023105116h,023105117h,000000110h"
ObjectSize=174
ExclusionWidth=0
ClipData=1
Offset=-5
Density=12
PlaceOnWater=0
MinAutogenDensity=20





// 1 lane bridges
//Covered Dirt Road Bridge - gen_bridge06
[Autogen.7.0.0]
AutoObject="0c9775c1fh,048561e3eh,0ad3416a4h,0b696c0efh"
AutoObjectEnd="0b2b05be7h,04b927dafh,0f150928fh,050cc149fh"
ObjectSize=9.71
ObjectEndSize=16.96
ExclusionWidth=30
ClipData=0
Offset=00
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Small Concrete Bridge - gen_bridge03
[Autogen.7.0.1]
AutoObject="0dd021ee7h,0441fa57bh,0db6e35a0h,004e1cd24h"
AutoObjectEnd="0b0013e7ch,04a90fea9h,0b0a976b5h,0415bdd51h"
ObjectSize=11.94
ObjectEndSize=37.92
ExclusionWidth=30
ClipData=0
Offset=00
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Small Divided Highway Bridges
//Dual Other Concrete Bridges - ConcreteBridge1
[Autogen.8.0.0]
AutoObject="0d9aaae37h,0469438b7h,0ed19d2aah,0101a5306h"
AutoObjectEnd="03216f40bh,0434d0f54h,0a0732c9bh,0087fedfeh"
ObjectSize=30
ObjectEndSize=30
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Dual Hiway Bridge - gen_bridge07
[Autogen.8.0.1]
AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"
AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"
ObjectSize=40
ObjectEndSize=120
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Dual new 4 lane bridge - gen_bridge08
[Autogen.8.0.2]
AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"
AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"
ObjectSize=60
ObjectEndSize=60
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Large Divided Highway Bridges
//Dual 4 lane bridge - gen_bridge01
[Autogen.9.0.0]
AutoObject="02b931b90h,044939438h,06f38a5b0h,0ffb5e7c2h"
AutoObjectEnd="0bbf02ca5h,04da890fch,0d0429288h,00db874ach"
ObjectSize=80
ObjectEndSize=220
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Dual Hiway Bridge - gen_bridge07
[Autogen.9.0.1]
AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"
AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"
ObjectSize=40
ObjectEndSize=120
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Dual new 4 lane bridge - gen_bridge08
[Autogen.9.0.2]
AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"
AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"
ObjectSize=60
ObjectEndSize=60
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Small undivided hiway bridges
//Single 4 lane bridge - gen_bridge01
[Autogen.10.0.0]
AutoObject="02b931b90h,044939438h,06f38a5b0h,0ffb5e7c2h"
AutoObjectEnd="0bbf02ca5h,04da890fch,0d0429288h,00db874ach"
ObjectSize=80
ObjectEndSize=220
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Single Concrete Bridge - ConcreteBridge1
[Autogen.10.0.1]
AutoObject="0d9aaae37h,0469438b7h,0ed19d2aah,0101a5306h"
AutoObjectEnd="03216f40bh,0434d0f54h,0a0732c9bh,0087fedfeh"
ObjectSize=30
ObjectEndSize=30
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Single Hiway Bridge - gen_bridge07
[Autogen.10.0.2]
AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"
AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"
ObjectSize=40
ObjectEndSize=120
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Single new 4 lane bridge - gen_bridge08
[Autogen.10.0.3]
AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"
AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"
ObjectSize=60
ObjectEndSize=60
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Large undivided hiway bridges
//Single Hiway Bridge - gen_bridge07
[Autogen.11.0.0]
AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"
AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"
ObjectSize=40
ObjectEndSize=120
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Single 4 lane bridge - gen_bridge01
[Autogen.11.0.1]
AutoObject="02b931b90h,044939438h,06f38a5b0h,0ffb5e7c2h"
AutoObjectEnd="0bbf02ca5h,04da890fch,0d0429288h,00db874ach"
ObjectSize=80
ObjectEndSize=220
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Single new 4 lane bridge - gen_bridge08
[Autogen.11.0.2]
AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"
AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"
ObjectSize=60
ObjectEndSize=60
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Railroad Bridges
//Railroad Bridge 1 (aka gen_bridge02)
[Autogen.12.0.0]
AutoObject="018b41d45h,047f8749eh,03813e5b6h,057cdd735h"
AutoObjectEnd="09ed413c1h,0463590dfh,03efdc984h,0fb1c67dah"
ObjectSize=50
ObjectEndSize=100
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Railroad Bridge 2 (aka gen_bridge05)
[Autogen.12.0.1]
AutoObject="05c0f70dah,04c3efe09h,03727e7a2h,0220470ech"
AutoObjectEnd="0193a2264h,0464e53ech,0796b39b1h,0ae929f0dh"
ObjectSize=25
ObjectEndSize=50
ExclusionWidth=30
ClipData=0
Offset=0
PlaceOnWater=1
Density=100
MinAutogenDensity=20

//Telephone Lines
[Autogen.13.0.0]
AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"
ObjectSize=1000
ExclusionWidth=3
ClipData=1
Offset=20
Density=95
PlaceOnWater=0
MinAutogenDensity=20

34218-Dorogi-dlya-FS9.zip

Имя файла Дата Размер
Дороги для FS9/ 25.11.2010 03:05
Дороги для FS9/Autogen/ 25.11.2010 03:05
Дороги для FS9/Autogen/default.xml 04.07.2008 23:39 75 KB
Дороги для FS9/Scenery/ 25.11.2010 03:05
Дороги для FS9/Scenery/Generic/ 25.11.2010 03:05
Дороги для FS9/Scenery/Generic/scenery/ 25.11.2010 03:05
Дороги для FS9/Scenery/Generic/scenery/FS9_lib.BGL 04.07.2008 23:34 64 KB
Дороги для FS9/terrain.cfg 04.07.2008 05:47 58 KB
avsim_su.diz 27.11.2010 09:34 406 B
Итого: 198 KB
Found in the vast runet. Take a long time and am very pleased. At the request of colleagues spread on Avsim. Installation is simple: copy the contents of folders in the same name in the simulator. File terrain.cfg throw at the root of the Sim and agree with the replacement. Beautiful night flights!
→ Size: 30 KB
→ Date: 15 years ago (25.11.2010 02:51)
→ Author: Jazz
→ Uploaded by: Alvol (uploaded 63 files )
→ Approved by moderator: AirArt
→ License: Freeware - Free version, Do Not Redistribute
→ Downloaded: 19771 time(s)