[fltsim.0]
title=Tiger1
sim=Tiger
model=HAP
panel=
sound=
texture=
checklists=
atc_id_enable=
atc_id=Tiger
atc_airline=
atc_flight_number=Tiger
ui_manufacturer=Eurocopter
ui_type=Tiger
ui_variation=A.German Tiger HAP forrest Camo
description=REMAKE BY JM678!! My last Repaints of the tiger were a failiure, they were horrible paints and i knew i needed a different approach. So I made the paints with pictures of camoflage and used them to make a realistic aircraft.
atc_id_color=0000000000
visual_damage=0
prop_anim_ratio=1.41
[fltsim.1]
title=Tiger HAP
sim=Tiger
model=
panel=
sound=
texture=
checklists=
atc_id_enable=
atc_id=Tiger
atc_airline=
atc_flight_number=Tiger
ui_manufacturer=Eurocopter
ui_type=Tiger
ui_variation= A1. German Tiger UHT forrest camo
description=REMAKE BY JM678!! My last Repaints of the tiger were a failiure, they were horrible paints and i knew i needed a different approach. So I made the paints with pictures of camoflage and used them to make a realistic aircraft.
atc_id_color=0000000000
visual_damage=0
prop_anim_ratio=1.41
[fltsim.2]
title=Tiger HAP2
sim=Tiger
model=HAP
panel=
sound=
texture=Desert1
checklists=
atc_id_enable=
atc_id=Tiger
atc_airline=
atc_flight_number=Tiger
ui_manufacturer=Eurocopter
ui_type=Tiger
ui_variation= A2. German Tiger HAP Desert camo#1
description=REMAKE BY JM678!! My last Repaints of the tiger were a failiure, they were horrible paints and i knew i needed a different approach. So I made the paints with pictures of camoflage and used them to make a realistic aircraft.
atc_id_color=0000000000
visual_damage=0
prop_anim_ratio=1.41
[fltsim.3]
title=Tiger UHT2
sim=Tiger
model=
panel=
sound=
texture=Desert1
checklists=
atc_id_enable=
atc_id=Tiger
atc_airline=
atc_flight_number=Tiger
ui_manufacturer=Eurocopter
ui_type=Tiger
ui_variation= A3. German Tiger UHT Desert camo#1
description=REMAKE BY JM678!! My last Repaints of the tiger were a failiure, they were horrible paints and i knew i needed a different approach. So I made the paints with pictures of camoflage and used them to make a realistic aircraft.
atc_id_color=0000000000
visual_damage=0
prop_anim_ratio=1.41
[fltsim.4]
title=Tiger UHT3
sim=Tiger
model=
panel=
sound=
texture=Desert2
checklists=
atc_id_enable=
atc_id=Tiger
atc_airline=
atc_flight_number=Tiger
ui_manufacturer=Eurocopter
ui_type=Tiger
ui_variation= A4. German Tiger UHT Desert camo#2
description=REMAKE BY JM678!! My last Repaints of the tiger were a failiure, they were horrible paints and i knew i needed a different approach. So I made the paints with pictures of camoflage and used them to make a realistic aircraft.
atc_id_color=0000000000
visual_damage=0
prop_anim_ratio=1.41
[fltsim.5]
title=Tiger HAP3
sim=Tiger
model=HAP
panel=
sound=
texture=Desert2
checklists=
atc_id_enable=
atc_id=Tiger
atc_airline=
atc_flight_number=Tiger
ui_manufacturer=Eurocopter
ui_type=Tiger
ui_variation= A5. German Tiger HAP Desert camo#2
description=REMAKE BY JM678!! My last Repaints of the tiger were a failiure, they were horrible paints and i knew i needed a different approach. So I made the paints with pictures of camoflage and used them to make a realistic aircraft.
atc_id_color=0000000000
visual_damage=0
prop_anim_ratio=1.41
[fltsim.6]
title=Tiger UHT4
sim=Tiger
model=
panel=
sound=
texture=Winter
checklists=
atc_id_enable=
atc_id=Tiger
atc_airline=
atc_flight_number=Tiger
ui_manufacturer=Eurocopter
ui_type=Tiger
ui_variation= A6. German Tiger UHT Winter camo
description=REMAKE BY JM678!! My last Repaints of the tiger were a failiure, they were horrible paints and i knew i needed a different approach. So I made the paints with pictures of camoflage and used them to make a realistic aircraft.
atc_id_color=0000000000
visual_damage=0
prop_anim_ratio=1.41
[fltsim.7]
title=Tiger HAP4
sim=Tiger
model=HAP
panel=
sound=
texture=Winter
checklists=
atc_id_enable=
atc_id=Tiger
atc_airline=
atc_flight_number=Tiger
ui_manufacturer=Eurocopter
ui_type=Tiger
ui_variation= A7. German Tiger HAP Winter camo
description=REMAKE BY JM678!! My last Repaints of the tiger were a failiure, they were horrible paints and i knew i needed a different approach. So I made the paints with pictures of camoflage and used them to make a realistic aircraft.
atc_id_color=0000000000
visual_damage=0
prop_anim_ratio=1.41
-------------------------------------------------------------------------------------------
[General]
performance=Length:51ft 10 in with rotors turning.Main rotor diameter:42ft8 in. Speed:Max 175Kts, Cruise 140Kts Model By Rory Kelly.
editable=0
[jet_engine]
thrust_scalar=1.500
[flight_tuning]
cruise_lift_scalar=1.000
pitch_stability=1.000
roll_stability=1.000
yaw_stability=1.000
parasite_drag_scalar=1.000
induced_drag_scalar=1.000
elevator_effectiveness=4.000
aileron_effectiveness=4.000
rudder_effectiveness=2.001
[Reference Speeds]
flaps_up_stall_speed=54.000000
full_flaps_stall_speed=43.200000
cruise_speed=0.000000
max_indicated_speed=500.000000
[Views]
eyepoint=7.253732,0.119157,1.565682
[autopilot]
autopilot_available=0
flight_director_available=0
[direction_indicators]
direction_indicator.0=3,0
[weight_and_balance]
// ACM V2.3
max_gross_weight = 6000
empty_weight = 4000
reference_datum_position = 0, 0, 0
empty_weight_CG_position = 0, 0, 0
empty_weight_pitch_MOI = 9000
empty_weight_roll_MOI = 9000
empty_weight_yaw_MOI = 9000
empty_weight_coupled_MOI = 0
max_number_of_stations = 1
station_load.0 = 0.000000,0.000000,0.000000,0.000000
[lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, 0.75, -6.77, -0.47, fx_navred
light.1 = 3, 0.75, 6.77, -0.47, fx_navgre
light.2 = 3, -26.87, 0, 7.99, fx_navwhi
light.3 = 3, 6.95, 0, 1.56, fx_vclight
light.4 = 3, -26.87, 0, 7.98, fx_strobe
[GeneralEngineData]
//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
engine_type = 1
fuel_flow_scalar = 1.000000
engine.0 = 8.333333,0.000000,0.416667
engine.1 = 0.000000,0.000000,0.000000
min_throttle_limit=0.000000
[effects]
wake = fx_wake
water = fx_spray
dirt = fx_tchdrt
concrete = fx_sparks
touchdown = fx_tchdwn_s, 1
[fuel]
//Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
fuel_type = 2
number_of_tank_selectors = 1
Center1 = 0, 0, 0, 70, 0
electric_pump=0
[contact_points]
static_pitch = 2.9
static_cg_height = 5.5
max_number_of_points = 7
point.0 = 1, -19.5747, 0, -4.2156, 1875.173073, 0, 0.49, 30, 0.15, 4, 0.608672, 3, 3, 0, 0, 0
point.1 = 1, 3.9309, -3.9163, -5.6104, 1875.173073, 1, 0.89, 0, 0.19, 2.5, 0.608672, 3, 3, 2, 0, 0
point.2 = 1, 3.9309, 3.9163, -5.6104, 1875.173073, 2, 0.89, 0, 0.19, 2.5, 0.608672, 3, 3, 3, 0, 0
point.3 = 2.000000,0.000000,-23.500000,10.500000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,5.000000,0.000000,0.000000
point.4 = 2.000000,0.000000,23.500000,10.500000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,6.000000,0.000000,0.000000
point.5 = 2.000000,-34.250000,0.000000,9.666667,787.401600,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,9.000000,0.000000,0.000000
point.6 = 2.000000,0.000000,9.916667,4.916667,787.401600,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,4.000000,0.000000,0.000000
gear_system_type=0
[keyboard_response]
elevator = 0.000000, 20480.000000
aileron = 0.000000, 20480.000000
rudder = 0.000000, 20480.000000
[forcefeedback]
gear_bump_nose_magnitude = 6000
gear_bump_nose_direction = 18000
gear_bump_nose_duration = 250000
gear_bump_left_magnitude = 6000
gear_bump_left_direction = 35500
gear_bump_left_duration = 250000
gear_bump_right_magnitude = 6000
gear_bump_right_direction = 00500
gear_bump_right_duration = 250000
ground_bumps_magnitude1 = 3250
ground_bumps_angle1 = 8900
ground_bumps_intercept1 = 5.0
ground_bumps_slope1 = 0.48
ground_bumps_magnitude2 = 750
ground_bumps_angle2 = 9100
ground_bumps_intercept2 = 0.075
ground_bumps_slope2 = 1.0
crash_magnitude1 = 10000
crash_direction1 = 01000
crash_magnitude2 = 10000
crash_direction2 = 9000
crash_period2 = 75000
crash_duration2 = 2500000
[airplane_geometry]
//ACM_AREAW1// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAW2// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAW3// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAW4// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAH1// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAH2// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAH3// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAH4// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAV1// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAV2// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAV3// 0,0,0,0,0,0,0,0,0,0
//ACM_AREAV4// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAW1// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAW2// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAW3// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAW4// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAH1// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAH2// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAH3// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAH4// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAV1// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAV2// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAV3// 0,0,0,0,0,0,0,0,0,0
//ACM_CAREAV4// 0,0,0,0,0,0,0,0,0,0
wing_winglets_flag = 0
spoilerons_available = 0
[electrical]
max_battery_voltage = 24
generator_alternator_voltage = 28
max_generator_alternator_amps = 60
electric_always_available = 0
[exits]
number_of_exits=2
exit_rate.0=0.5
exit_rate.1=0.5
[brakes]
toe_brakes_scale=1.000031
parking_brake=1
[gear_warning_system]
gear_warning_available=0
pct_throttle_limit=0.000000
flap_limit_power=0.000000
flap_limit_idle=0.000000
[hydraulic_system]
normal_pressure=0.000000
[attitude_indicators]
attitude_indicator.0=1
[turn_indicators]
turn_indicator.0=1,0
[SMOKESYSTEM]
smoke.0=-2.00, 1.00, 6.65, fx_ah64can ,
smoke.1=-2.00, 1.00, -6.65, fx_ah64can ,