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eddt-light/readme.txt

Tegel/TXL/EDDT Light for FS-X
(See eddt-light.zip for FS2004 version.)

I know there is an EDDT scenery by Aerosoft and this looks much better.
But it's payware and requires a fast computer.

So I decided there should be a freeware scenery as well and took some
google and airliners.net pictures, sime free days and did it.

I like to see jetways and an idea of the airport buildings, lights
and so on. I don't like too many static vehicles or ground textures,
they often don't look good, flicker from distance or don't have the
right seasonal look.
So I created the terminal, cargo, catering and stuff buildings,
large hangar and tower, took some RWY12 objects for other buildings
and lights and used ScenegenX to create customized stock buildings
for the military apron and Air Berlin terminal (unfortunatly I didn't
find any photos usable to take textures for the Air Berlin terminal from).
So it's better than the stock airport but not comparable
to Aerosoft's payware.

Compatibility
I used Google Earth Grid to position parking spots, taxiways and
buildings.
The stock airport (FS9) park positions and taxiway are somewhat shiftet to
the south (civil apron) or north (military apron). The runway positions
are correct. FSX park positions are shifted to the east. For multiplayer
game, if the other players use stock airports, this won't fit.
I've found an AFCAD that should fit for Aerosoft's scenery, and compared
with this I think the positions should fit. Because I don't own Aerosoft's
scenery I cannot check this.
No problem with sceneries as "german rivers", "brandenburg buildings"
or european mesh. "Tempelhof 1962" places a line of power poles through
the military apron, wich cannot be excluded (exclude files covers streets,
rivers, railways only).
If you notice trees or buildings at taxiways I've includet an exclude
file and a LOD5 ground file you can copy into the scenery folder, maybe
this helps.

Installation
(FS9 and FSX)
In the zip file you will find:
eddt-light
   |
   `---scenery (EDDT..., kleinkram..., lampen..., tegel3....bgl)
   `---lib
          |
          `---scenery (myobj....bgl)
          `---texture (author..., geese... zinc.bmp)
   `---texture (LAMPE..., tegel..., zinc.bmp)
   `0txlexcl.gbl, txlgnd_5.bgl

Copy the eddt-light folter into a folder of your choice and acivate as usual.

Objects from the following RWY12 libraries has been used:
206b
add_birds
add_dwag_hangers
add_seevKahn
add_Todd_Lucas_Objects
Chopper trailers
fs9_jetways_ss_1
goff_hangarB
large_hangers_ss V2
MaintenancePlatforms
Objects01_lib
RampLight_Library
According to the open letter of RWY12 authors I don't ask you to install the
entire RWY12 program and libs. I decided not to include all the libs but extract
the used objects only and put them into one file. You have the choice:
1 If you have installed the RWY12 libraries (as above) in your addon
  sceneries and find all of the texture files from eddt-light\lib\texture
  already in your system you don't need to install this again and you can
  remove the folder "lib".
2 If you don't have all of these libraries, move the "mylibobj.bgl" into the
  eddt-light\scenery folder and the *.bmp files of the lib\texture folder
  into eddt-light\texture folder.
3 Alternative for step 2: move bgl and textures into addon scenery\scenery
  rsp. addon scenery\texture folder.

- If you don't like the lights, remove lampen.bgl.
- If you don't like the additional buildings or tower obscacle lights,
  remove eddt-builds.bgl.
- If you don't like the fuel truck, stairs and so on, remove kleinkram.bgl and/or
  kleinkram2.bgl.

Missing textures
Many scenery designers use RWY12 libs. They include libs into their scenery
tree, but include the used textures only. If another scenery uses objects
from the same lib the textures are missing, even if they include them into
their texture folder, 'cause FS uses the texture folder of the first found
version of the lib. Unfortunatly some designers rename the RWY12 lib files,
so it's a little bit tricky to find the duplicates...
Try to find the duplicate libs, join them and the textures in one scenery
folder and hope you didn't miss one.

Freeware, free distribution only.
You are allowed to modify the scenery (for instance, if you get more
informations of buildings or little different coordinates for runways).

Gernot Zander, [email protected], 2010-01-10

40773-eddt-light-x.zip

Имя файла Дата Размер
eddt-light/0txlexcl.bgl 02.01.2010 04:21 355 B
eddt-light/file_id.txt 10.01.2010 20:16 162 B
eddt-light/txlgnd_5.bgl 02.01.2010 04:21 543 B
eddt-light/scenery/eddt-builds.BGL 08.01.2010 00:04 1 KB
eddt-light/scenery/EDDT_ADEX_GZ.BGL 09.01.2010 23:10 33 KB
eddt-light/scenery/EDDT_ADEX_GZ_OBJ.BGL 09.01.2010 23:10 7 KB
eddt-light/scenery/kleinkram.BGL 07.01.2010 03:02 1 KB
eddt-light/scenery/kleinkram2.BGL 07.01.2010 03:01 2 KB
eddt-light/scenery/lampen.BGL 07.01.2010 01:27 1 KB
eddt-light/scenery/tegel3.BGL 07.01.2010 23:58 199 KB
eddt-light/texture/LAMPEGROSS.BMP 03.02.2005 19:18 256 KB
eddt-light/texture/LAMPEGROSS_LM.BMP 03.02.2005 19:18 256 KB
eddt-light/texture/tegelfinger.bmp 06.01.2010 02:15 11 KB
eddt-light/texture/tegelfinger_lm.bmp 06.01.2010 02:28 11 KB
eddt-light/texture/tegelhaupt.bmp 31.12.2009 17:06 43 KB
eddt-light/texture/tegelhaupt_lm.bmp 08.01.2010 00:44 43 KB
eddt-light/texture/tegeltex.bmp 08.01.2010 00:46 43 KB
eddt-light/texture/tegeltexd.bmp 30.12.2009 13:14 43 KB
eddt-light/texture/tegeltexd_lm.bmp 31.12.2009 14:20 43 KB
eddt-light/texture/tegeltex_lm.bmp 08.01.2010 00:47 43 KB
eddt-light/texture/tegeltwrall.bmp 08.01.2010 00:35 85 KB
eddt-light/texture/tegeltwrall_lm.bmp 08.01.2010 00:35 85 KB
eddt-light/texture/zinc.bmp 23.02.2008 16:00 21 KB
eddt-light/libs/seapf.bmp 17.04.2003 02:27 3 KB
eddt-light/libs/seapf_lm.bmp 17.04.2003 02:27 3 KB
eddt-light/libs/sfoaf.bmp 21.05.2003 20:06 43 KB
eddt-light/libs/sfoaf_lm.bmp 21.05.2003 20:06 43 KB
eddt-light/libs/sk_refueller_Shell.bmp 24.08.2004 12:25 43 KB
eddt-light/libs/sk_refueller_Shell_lm.bmp 24.08.2004 12:25 43 KB
eddt-light/libs/chocks.bmp 27.10.2004 23:16 65 KB
eddt-light/libs/black.bmp 27.10.2004 23:26 65 KB
eddt-light/libs/ltgrey.bmp 27.10.2004 23:28 65 KB
eddt-light/libs/yellow.bmp 27.10.2004 23:36 65 KB
eddt-light/libs/mac_stair.bmp 04.11.2004 00:17 171 KB
eddt-light/libs/mac_stairs1.bmp 04.11.2004 00:18 43 KB
eddt-light/libs/tow_trac_tex.bmp 05.11.2004 18:17 257 KB
eddt-light/libs/tractor_wheel.bmp 05.11.2004 18:17 257 KB
eddt-light/libs/wooden_pad.bmp 07.11.2004 02:40 65 KB
eddt-light/libs/static206b.bmp 21.11.2004 16:44 1 MB
eddt-light/libs/tl_metal1.bmp 07.12.2004 19:14 32 KB
eddt-light/libs/ESDG_ramp.BMP 09.01.2005 20:32 32 KB
eddt-light/libs/ESDG_ramp_lm.BMP 09.01.2005 21:29 32 KB
eddt-light/libs/fs9_13mtrailer_tnt.bmp 16.01.2005 01:12 43 KB
eddt-light/libs/fs9_zafira.bmp 16.01.2005 01:13 43 KB
eddt-light/libs/Tyres.bmp 16.01.2005 01:18 171 KB
eddt-light/libs/geese_1_lm.bmp 25.01.2005 16:59 43 KB
eddt-light/libs/geese_1.bmp 26.01.2005 04:37 43 KB
eddt-light/libs/birds_3.bmp 29.01.2005 17:06 43 KB
eddt-light/libs/geese_2.bmp 30.01.2005 16:50 43 KB
eddt-light/libs/geese_2_lm.bmp 31.01.2005 12:11 43 KB
eddt-light/libs/oasair2.bmp 05.02.2005 09:49 256 KB
eddt-light/libs/frequency.bmp 13.02.2005 08:56 171 KB
eddt-light/libs/frequency_lm.bmp 13.02.2005 08:56 171 KB
eddt-light/libs/oasair1.bmp 13.02.2005 08:56 171 KB
eddt-light/libs/oasair1_lm.bmp 13.02.2005 08:56 171 KB
eddt-light/libs/oasair2_lm.bmp 13.02.2005 08:56 171 KB
eddt-light/libs/oasair3.bmp 13.02.2005 08:56 171 KB
eddt-light/libs/oasair3_lm.bmp 13.02.2005 08:56 171 KB
eddt-light/libs/redhangerconcrete.bmp 13.02.2005 08:56 43 KB
eddt-light/libs/redhangerconcrete_lm.bmp 13.02.2005 08:56 43 KB
eddt-light/libs/authorized.bmp 23.02.2008 15:42 43 KB
eddt-light/libs/concrete floor.bmp 23.02.2008 15:43 341 KB
eddt-light/libs/concrete floor_LM.bmp 23.02.2008 15:44 341 KB
eddt-light/libs/door sign.bmp 23.02.2008 15:45 85 KB
eddt-light/libs/hanger large 1c.bmp 23.02.2008 15:49 341 KB
eddt-light/libs/hanger large 1c_LM.bmp 23.02.2008 15:50 341 KB
eddt-light/libs/hanger large 2 a.bmp 23.02.2008 15:50 341 KB
eddt-light/libs/hanger large 2 a_LM.bmp 23.02.2008 15:50 341 KB
eddt-light/libs/hanger large 2 b.bmp 23.02.2008 15:51 341 KB
eddt-light/libs/hanger large 2 b_LM.bmp 23.02.2008 15:51 341 KB
eddt-light/libs/zinc.bmp 23.02.2008 16:00 21 KB
eddt-light/libs/goff_hangarBb.bmp 13.02.2009 02:42 43 KB
eddt-light/libs/goff_hangarBa.bmp 13.02.2009 02:51 11 KB
eddt-light/libs/mylibobj.BGL 04.01.2010 00:41 2 MB
eddt-light/readme.txt 10.01.2010 20:01 4 KB
eddt-light/eddt1.png 10.01.2010 19:26 500 KB
eddt-light/eddt3.png 10.01.2010 19:27 502 KB
eddt-light/eddt3tn.png 10.01.2010 19:30 21 KB
eddt-light/eddt2.png 10.01.2010 19:27 366 KB
avsim_su.diz 27.09.2011 04:29 406 B
Итого: 12 MB
Easy script Tegel! It has long been a Noetherian in, but for drivers of armored vehicles and even those who do not know. THIS IS YOUR HUB EIRBERLINA!
→ Size: 4 MB
→ Date: 14 years ago (27.09.2011 00:34)
→ Author: Gernot Zander
→ Uploaded by: Mishaairbus (uploaded 7 files )
→ Approved by moderator: SLAVJAN
→ License: Freeware - Free version, Unlimited Distribution
→ Downloaded: 2688 time(s)