5 different versions of the Czech L-410 for traffic. The archive also a few simple ones textures. Payntkita not. More infa about models-in archive. Discussion of models on the forum: http://www.avsim.su/forum/topi​c/67557-ai-l-410uvp-e/ All constructive comments, suggestions, questions are asked to post there.
→ Size: 6 MB
→ Date: 10 years ago (10.11.2010 11:55)
→ Author: makc-sim
→ Uploaded by: makc-sim (uploaded 27 files )
→ Approved by moderator: Builder
→ License: License file included in archive
→ Downloaded: 4491 time(s)
+1
 5 
Thank you! santamaria, 10 years ago, #
+1
 5 
Thank you! sims, 10 years ago, #
+1
 5 
Thank you! radist, 10 years ago, #
 5 
Умничка! Супер!!! grey727, 8 years ago, #
 5 
Excellent modelka! Thank you very much! That would have to paint it teksturku http://spotters.net.ua/file/?i​d=21336 and that in fact is nowhere (( maxgalkov, 10 years ago, #
 5 
Thanks for the model class! egorovaleks, 10 years ago, #
 5 
Wah! Thank you! Marque, 10 years ago, #
 5 
Thanks Maxim! forward model of the RATS for comparison. Yaroslav, 10 years ago, #
Well, well ... wait. Maybe for retirement and their dozhdeshsya:)) makc-sim, 10 years ago, #
 5 
Thank Libra, 10 years ago, #
 5 
Wow! Finally waited:) Aleck, 10 years ago, #
 5 
Finally .. Thank you very much! Sanovich, 10 years ago, #
And do not you painted for UV APL 1991?? MARK, 10 years ago, #
I started doing texture, but not received at that time, is official permission to do paint-kit. Mindful of the problems with IL-86 put on the back burner. At the moment I have in the production of IL-14 and Tu-134, when it comes to A-ki do not know. Sanovich, 10 years ago, #
Looking forward to ... MARK, 10 years ago, #
 5 
guys tell me, than the original aircraft are different from trafikovyh? I now take regular L410, threw out his pad and he was trafikovym) as I understand it, trafikovye aircraft must be lighter in weight. but how is this achieved? destin, 10 years ago, #
and you are their 20 pieces in a row put and you will understand immediately. Sanovich, 10 years ago, #
Sanovich, textures? destin, 10 years ago, #
The bulk of polygons. Compare the file sizes au-model and flyable. I happened to 10 helicopters from Zhigulsky put into home port, "Cech" and then, did not exist, so I have to Lightweight scenarios FPS dropped to 5. Mitch, 10 years ago, #
will slow down. B traffikovyh there are three advantages of allowing the computer to work faster when rendering. 1) A much smaller number of polygons 2) Textured sheet, usually alone. 5) Present LODy (Level of Detail), or in our levels of detail and the components at a great distance have to draw the fine details that we vseravno at this distance will not see. Well, you can still add that they are easier to manufacture, and have the opportunity to crap modifications. Sanovich, 10 years ago, #
Mr. principle the thought so .. but some of the AI model rather qualitative and difficult) destin, 10 years ago, #
Between quality and weight, there is no connection. The model may be one lodom, look square, and with a few sheets of textures. Will look dumb and terribly slow. Sanovich, 10 years ago, #
-1
Most often, a car loaded textures, polygons, virtually unaffected. Modern composite pull mnogopoligonalnye aircraft, and if there are heavy texture, then it may think. Stakan, 10 years ago, #
+1
Where such findings?? Download flyable model instead traffikovoy without textures and see what acts are loaded robust design, and if you are approaching the port, and within sight of all these mnogopoligonnye mozheli, start a slide show. Sanovich, 10 years ago, #
 5 
smpasibo! MARK, 10 years ago, #